Author Archives: admin

Our first (failed) build

When you’re designing a game, you have to be ready to throw out a lot of work. Many ideas sound great on paper, but fall flat when you actually play them. We’ve been prototyping various ideas for the past couple of months, all of which have turned out less than stellar. We’re pretty sure that [...]

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Welcome!

Hi, I’m Kevin, the programming half of Omnisaurus games. We’re pretty excited to start development on our first game, but before we did that we wanted to make sure to get our web site up and running. We’re planning on developing our game for iPhone using the Unity3D engine. The cross-platforminess of Unity allows us [...]

Posted in Business | Comments closed
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